SMUOS and the IETF

Hi People

As I told you in my last post, the SRR Framework could be used to realize Simple Multiuser Online Scenes (if it were already finished).

However, the SRR Framework is an experimental framework (written entirely in ECMAScript) and hence it can only be taken as an example.

This time I will show you, how one could use the API that is examplified by the SRR Framework, to define a new X3D component (SMUOS) and how this component could be accompanied by an IETF-defined protocol (not unlike the DIS component).

I would be glad about any comment regarding this paper: SMUOS/C3P Concept.

Thanks for your time
Christoph

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This entry was posted in Simple Multiuser Online Scenes, VRML, X3D and tagged , , . Bookmark the permalink.

One Response to SMUOS and the IETF

  1. Pingback: A View to a Possible Future « SrrTrains's Blog

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